solver  1.0
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CollisionResolution Struct Reference

The structure stores how to resolve one collision between robots. More...

#include <DataStructures.h>

+ Collaboration diagram for CollisionResolution:

Public Member Functions

 CollisionResolution ()
 Empty collision constructed – a1 and a2 are null pointers.
 

Public Attributes

Activitya1
 First activity involved in the collision.
 
Activitya2
 Second activity involved in the collision.
 
int32_t multiplier
 Multiplier addressing the time shift in the number of cycles.
 
double intersection
 Duration of the collision between activities a1 and a2.
 

Detailed Description

The structure stores how to resolve one collision between robots.

See also
RoboticLineSolverLP::addCollisionResolution

Definition at line 172 of file DataStructures.h.


The documentation for this struct was generated from the following file: